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authorEugeniy Mikhailov <evgmik@gmail.com>2012-12-07 22:39:10 -0500
committerEugeniy Mikhailov <evgmik@gmail.com>2012-12-07 22:39:10 -0500
commitb97b4c48b2cd25713a3636c16991d5bc3bc45c65 (patch)
treedbd206dab2833e7136ee20f7f93542be239e366d
parent61b45d21c5cd28038e762bf1aa96a73852e14bfd (diff)
downloadwgmr-b97b4c48b2cd25713a3636c16991d5bc3bc45c65.tar.gz
wgmr-b97b4c48b2cd25713a3636c16991d5bc3bc45c65.zip
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-rw-r--r--beam2face_distance.m2
1 files changed, 1 insertions, 1 deletions
diff --git a/beam2face_distance.m b/beam2face_distance.m
index 1f6a44f..d7d5a61 100644
--- a/beam2face_distance.m
+++ b/beam2face_distance.m
@@ -2,7 +2,7 @@ function [hit_distance, hit_position, is_face_hit] = beam2face_distance(beam,fac
%% return distance to face if beam hits it or infinity otherwise
% for beams and faces structure description see face_beam_interaction.m
- % defaul returning values fot the case when beam misses the face
+ % default returning values for the case when beam misses the face
is_face_hit = false;
hit_position = [NA, NA];
hit_distance = Inf;