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path: root/init.lua
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dofile("local_config.lua")
dofile("config.lua")

-- Compile server code and remove original .lua files.
-- This only happens the first time afer the .lua files are uploaded.
local compileAndRemoveIfNeeded = function(f)
   if file.open(f) then
      file.close()
      print('Compiling:', f)
      node.compile(f)
      file.remove(f)
      collectgarbage()
   end
end

local serverFiles = {
   'httpserver.lua',
   'httpserver-b64decode.lua',
   'httpserver-basicauth.lua',
   'httpserver-conf.lua',
   'httpserver-connection.lua',
   'httpserver-error.lua',
   'httpserver-header.lua',
   'httpserver-request.lua',
   'httpserver-static.lua',
   'telnetserver.lua'
}
for i, f in ipairs(serverFiles) do compileAndRemoveIfNeeded(f) end

compileAndRemoveIfNeeded = nil
serverFiles = nil
collectgarbage()


-- some diagnostic
print('chip: ',node.chipid())
print('heap: ',node.heap())

dofile("main.lua")